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TOPIC: DGL NA S3 THEATER & CONFIG

DGL NA S3 THEATER & CONFIG 2 years 7 months ago #5017

  • Kate
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We have multiple DGL-spec servers up to DGL NA 5v5 FF S3 specifications!

Our servers are best for matches, we strongly suggest you use them primarily.

Search by name and our servers should appear towards the top.


" TheDGL.org Match Server TX 1 | Oorah Gaming" 167.88.10.114:27018
" TheDGL.org Match Server TX 2 | Oorah Gaming" 167.88.10.90:27025
" TheDGL.org Match Server TX 3 | Oorah Gaming" 167.88.10.106:27016
" TheDGL.org Match Server NY 1 | Oorah Gaming" 199.191.56.142:27015
" TheDGL.org Match Server NY 2 | Oorah Gaming" 199.191.56.142:27016
" TheDGL.org Match Server CA 1 | Oorah Gaming" 192.3.20.42:27019

Want to have a DGL-spec FF-only unofficial/personal server?

I. CFG SETUP

1. Configure the server.cfg.
1A. Go to your server.cfg file where your server exists in your filesystem.
1B. Open the file, save a backup. Overwrite the entire file with the raw text linked: pastebin.com/02FAyAhV
1C. Change the name, rcon, and pw information as appropriate. (Should you wish to run other modes on it, use your original mapcycle info, and cut [copy, then remove] the firefight section from the file.)
2. Configure the server_firefight.cfg
2A. Go to the cfg folder. Locate your server_firefight.cfg. Open this, and back it up. Delete all contents of the file and save then close it, or, if you would like to run other modes on your server, overwrite all contents with the FF section you copied earlier.

II. THEATER SETUP

1. Locate the root folder of your server.
2. Locate or create a "scripts" folder.
2A. Open the "scripts" folder".
3. Locate or create a "theaters" folder.
3A. Open the "theaters" folder.
4. Download and insert this file: drive.google.com/file/d/0B25L3CzyzS0SdU9...Y0k/view?usp=sharing

III. FINAL STEPS

1. Restart the server.
2. Load the server and check the following things, fixing them as issues arise.
2A. Name, login, and rcon.
2B. Theater, including kits.
2C. Check supply amount, it should be 7.
2D. Ensure round time (3m30s) cap time (25s) and all other variables are correct.
3. Contact me if you have any problems: www.steamcommunity.com/id/Kate_UTL/
Last Edit: 2 years 7 months ago by Kate.
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DGL NA S3 THEATER & CONFIG 2 years 7 months ago #5018

  • ItzKrispy
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...Hmmmm
Last Edit: 2 years 7 months ago by ItzKrispy.
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DGL NA S3 THEATER & CONFIG 2 years 2 months ago #5359

  • billmdm
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i'm having some problems with the sound.

SignalXWriteOpportunity(3)
CSoundEmitterSystemBase::GetParametersForSound: No such sound Weapon_FnFAL.Boltback
CSoundEmitterSystemBase::GetParametersForSound: No such sound Weapon_FnFAL.Boltrelease
CSoundEmitterSystemBase::GetParametersForSound: No such sound Player.Insurgent_StartFirefight_Round
CSoundEmitterSystemBase::GetParametersForSound: No such sound Music.StartRound_002
CSoundEmitterSystemBase::GetParametersForSound: No such sound Weapon_M67.Pin
CSoundEmitterSystemBase::GetParametersForSound: No such sound Weapon_M67.Throw
Shutdown 2 predictable entities and 0 client-created entities
CSoundEmitterSystemBase::GetParametersForSound: No such sound Music.LostRound_Security_001
SignalXWriteOpportunity(3)
0: Reinitialized 2 predictable entities
CINSPlayer in solid list (not solid)
CSoundEmitterSystemBase::GetParametersForSound: No such sound Weapon_FnFAL.Boltback
CSoundEmitterSystemBase::GetParametersForSound: No such sound Weapon_FnFAL.Boltrelease
CSoundEmitterSystemBase::GetParametersForSound: No such sound Player.Insurgent_StartFirefight_Round
CSoundEmitterSystemBase::GetParametersForSound: No such sound Music.StartRound_002

Thank you.
Last Edit: 2 years 2 months ago by billmdm.
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